Digital Toolkit
Savvy Tech Toolkit
Creative Digital Practices for Inclusive STEAM Learning
As part of the Erasmus+ KA220 EnterSTEAM project, our international partnership has developed the Savvy Tech Toolkit, a collection of 19 practical STEAM activities designed to make learning more creative, interactive and inclusive.
The toolkit brings together Science, Technology, Engineering, Arts and Mathematics (STEAM) through hands-on activities and digital tools. It focuses on three important areas: creativity, inclusion and entrepreneurship. The activities encourage students to explore new ideas, work together, solve real-life problems and develop their digital and practical skills.
Each activity provides teachers with clear learning objectives, step-by-step instructions, suggested materials, teaching methods and assessment tools. The activities follow the 5E learning model and can be adapted to different learning needs and educational settings.
The Savvy Tech Toolkit is a useful resource for teachers, trainers and educators who want to create more engaging learning experiences and give every student the opportunity to participate, discover and succeed.
The Savy Tech Toolkit is now available in 7 languages: English, Latvian, Romanian, Hungarian, Austrian German, Turkish, and Italian.
You can download the Savy Tech Toolkit by clicking the “Download” button
Digital Toolkit for STEAM Education
Explore 58 Digital Tools to Make STEAM Learning More Interactive
In addition to the Savvy Tech Toolkit, the EnterSTEAM project offers the Digital Toolkit for STEAM Education, a practical resource that brings together 58 carefully selected digital tools to support teachers and students in STEAM education.
The toolkit includes different categories of digital resources, such as interactive content creation, coding and programming, 3D design, robotics, artificial intelligence (AI), virtual science labs, mathematics, assessment and online collaboration.
Each tool comes with a short description, examples of how it can be used in STEAM activities and a direct link to its website. This makes it easier for teachers to find suitable digital resources and use them in their lessons.
The main aim of this toolkit is to help educators create more engaging, creative and inclusive learning environments while improving students’ digital skills, teamwork, critical thinking and problem-solving abilities.
You can download the file by clicking the “Download” button
EnterSTEAM – STEAM Educational Resources Repository
As part of the Erasmus+ KA220 EnterSTEAM project, our international partners have collected a wide range of useful STEAM educational resources from different countries. This collection aims to support teachers, trainers and educators by providing easy access to practical materials, innovative teaching ideas and good examples of STEAM education.
The repository includes lesson plans, project-based activities, interactive tools, science centres, digital resources and other educational materials. These resources cover different age groups and learning needs, offering teachers new opportunities to make their lessons more creative, engaging and inclusive.
Each resource includes useful information such as its title, short description, language, target age group, activity type, estimated duration and a link to the original source. This helps educators find suitable materials and adapt them to their own teaching environments.
By bringing together educational resources from different countries, the EnterSTEAM project encourages international cooperation, the exchange of good practices and the wider use of STEAM education.
You can download the file by clicking the “Download” button
